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 Entropia Universe Update march 17, 2015 and march 24,2015 Entropia Update

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Posts : 57
P.E.D. : 2151
Join date : 2012-11-27
Age : 35
Location : Arkadia & Calypso, Entropia Universe, Minnesota

PostSubject: Entropia Universe Update march 17, 2015 and march 24,2015 Entropia Update   Thu Mar 19, 2015 11:50 pm

17 Mar 2015 10:30 UTC


2015-03-17

***PLEASE READ THIS DOCUMENT IF YOU FIND SOMETHING OUT OF THE ORDINARY IN PLANET CALYPSO! IT MIGHT PROVIDE THE INFO YOU NEED BEFORE CONTACTING THE SUPPORT DEPARTMENT!***

Settlement Update

Half Moon Bay is a new outpost similar to Camp Icarus, located near Corinth Beach estates. This new arrival area will be used to help ease server traffic during busy periods.

In light of the growing robot threat, CDF Forces have appointed Calypso Advisors to help ensure the safety of arriving colonists. Tasked with properly educating colonists with information vital to survival in Calypso's harsh alien environment, the Calypso Advisors will help guide newcomers during their first days on Calypso.

An eccentric scientist known as Veyg Crenter is rumored to be creating all sorts of tameable creatures in his rogue laboratory and releasing them on the Atlantis Archipelago islands south of Port Atlantis, including some very rare and unusual specimens.

Changes

Nus Lull has been relocated slightly to the south.
Nearly one hour of new music has been added to the global Planet Calypso playlist. It can be accessed at: soundcloud.com/entropiauniverse
Camp Icarus has received a visual update and many improvements have been made to the quests available there.
The Gauntlet Organizer now provides a clearer explanation of the Gauntlets.
The Camp Icarus folk are a bit more responsive now.
The Wastelanders near Orthos have mysteriously disappeared and the remnants of their camp appears of interest to roving hostile robot patrols.
Construction work on a new bridge south of Port Atlantis near the popular swamp camp has been completed.
The Puny Iron Challenge mission NPC has been relocated to a more accessible position near the equipment building entrance.
Puny Cornudos creatures now contribute to completion of Puny Iron Challenge missions.
Spawns for Puny Iron Challenge creatures have been added around the Atlantis Archipelago teleporter.
Chikara Omniworld Corporation has increased its presence in the Atlantis Archipelago by landing an outpost module by the teleporter

The Cape Corinth teleporter has been slightly relocated and received scheduled maintenance. Colonists will need to visit the new teleporter location to re-calibrate their SatNav systems in order to access the Cape Corinth destination when using the planetary teleporter network.
The area previously known as Half Moon Bay is now known as Half Moon Cove. Improvements to the quests in this area have been implemented.

The mission “Once More Into The Wild” has been improved.
Shopping booths once again feature red canopies.
Restrictions have been implemented to prevent Controlled Creatures from entering or spawning in designated newcomer areas such as Half Moon Bay.
Lieutenant Smith now reminds new arrivals to pick up their Valkyrie before leaving Thule, if they haven’t done so already.

The Thule teleporter at the Port Atlantis Marina now requires confirmation before teleportation is initiated.

Calypso Startroom has been redesigned
Crystalline Cavern has been optimized.
Thule has been optimized.
Christmas decorations have been removed, along with Merry Mayhem NPCs.
Vegetation and terrain optimization has been implemented in many areas.

Fixed Issues

The Gauntlet Organizer now correctly admits participants with highest profession level of 10 or lower.
Avatars arriving on Calypso from space will now properly spawn above Port Atlantis Mall.
Fixed an issue causing the Hogglo Pygmy to walk instead of run.

The Daily Hunter Category 2: Armax Bull - Increased the amount of creatures spawned in each of the locations indicated in the mission.
The Daily Hunter Category 2: Armax Cow - Increased the amount of creatures spawned in each of the locations indicated in the mission
The Daily Hunter Category 2: Equus - Increased the amount of creatures spawned and added a waypoint for the mission.

The Cornundacauda pet trick “dash” has been corrected to ‘roll over’.
Fixed invalid checkpoints for ‘The Long March’ mission.
The icon for the Reindeer Hat item has been fixed.
Several sound optimizations have been implemented, helping to reduce client size.
Fixed an issue preventing the Private Cooper event item trader from handing out rewards.
Colonizer Face Guard and Chromatophore Mk.I Face Guard does now have the correct icon size.

ALSO

Bug Fixes

Those who finished the “To Nus Lull” mission given by Broska should now be able to do Nus Lull missions.
It is now possible to spawn vehicles on the empty landing platform at Camp Icarus beach.
You can now spawn Hogglo pets globally.
Cape Corinth and Atlantis Archipelago areas have been updated in the map user interface.
Fixed a texture and collision issue with the alien tree.
Fixed a skill dialogue from The entropia master Traeskeron exterminator mission.
Fixed an issue causing Maffoid Outrunners not to drop Maffoid Head.
Fixed an issue causing Berycled Puny not to drop Berycled Trophy.
Fixed an issue causing the ambient sound not to trigger in the startroom.
Fixed an issue causing several NPC’s to have the name Sarah Tergus.
Fixed an issue causing double Cape Corinth teleporter entries in the map list.

Known Issues

Trail to the east waypoint and directions still point to the old location of Nus Lull, however arriving at the new location (a bit south) will still update the quest.
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